Stun and Quel
Monday, August 17th, 2009Not for DKs I found this interesting further reading on the change behind ghoul-stun (and Paladin’s hammer stun too).

Original post:
Stun and Quel
Not for DKs I found this interesting further reading on the change behind ghoul-stun (and Paladin’s hammer stun too).

Original post:
Stun and Quel
Eurogamer have a really good article, part one published so far, which talks about how WoW was designed. They’ve interviewed Tom Chilton, Jeff Kaglan and other senior staff to storyline how the game went from a concept to sketch to model to release, and the turns along the way. Gnolls were an original art inspiration, for example, and no PvP at launch was a decision in order to get the game on the shelves.

Original post:
Creation story of WoW
Along with patch 3.2, Blizzard released another fancy content patch/expansion trailer. As always it is very well put together. Enjoy watching it as I’m sure it the most of 3.2 you will get to see tonight.

Here is the original:
Official 3.2 Trailer and Patch Notes
Being a Blackberry user myself I can’t actually tell you how much this new app rocks, but I can tell you that it looks really nice! Nethaera Ever wanted to check your raid schedule, look up a piece of PvP gear, or concoct a new talent spec while on the go? The new World of Warcraft Mobile Armory app for iPhone and iPod touch lets you access the official Armory database from anywhere you have a mobile connection, and features much of the same functionality as the Armory website ( http://www.wowarmory.com ), including: Search for and view any character, item, guild, or Arena team in World of Warcraft. Seamlessly import your own character, guild, and Arena team profiles

Read the original here:
Official WoW Armory App for iPhone
This week we take a look at another objective in the Ilse of Conquest. This one is often overlooked in favor of the Workshop and the Hangar

See original here:
PvPer Inside the Isle of Conquest PTR (part 2)
For those of you who weren’t around when I blogged about my PvP experiences in the Beta testing of Wrath, allow me to recap my initial feelings of Wintergrasp. I need to address Wintergrasp. Upon first hearing of the area I fantasized about toons drop podding from escort flyers, Keeps ablaze and all sorts of PvP goodness

Read the original post:
PvPer Inside the Isle of Conquest PTR
There has been an ongoing Q&A session in the forums in regards to class questions. Today the DK session was released, its’s long so get ready for a wall of text. Ghostcrawler Today we continue our class QandA series with Greg “Ghostcrawler” Street and the development team, in which we’re taking a look at each class and answering some of the top questions brought forward by their communities.

Read more:
Death Knight QA with Ghostcrawler
There is an in depth Q&A on the official page with Lead Content Designer Cory Stockton, here is that interview as well as recently released first look SS’s of the new battleground. As it’s something that has been discussed at length for some time now within the community, where are we at with allowing for players to obtain experience through Player vs.

Read the original post:
Isle of Conquest QA and Pictures!
There have been some Death Knight specific blue posts the past couple of days, not counting the Death Strike hotfix , someof which might interest you people still holding on to thoughts of DWing… BlueNews DW DPS is too low, that intended? ( source ) This is one of those categories, like the Conflag nerf, that we feel like you have options

Here is the original:
Blue Stuff, DK Wall Updated, Future News